package game.leon.seawar.vo;
public interface MessageConsts {
int VERSION = 21;
int MIN = 10;
int USER = 11;
int DISCONNECTED = 12;
int LOGIN = 13;
int LOGOUT = 14;
int ENTER_SCENE = 15;
int SCENE_UNIT = 16;
int ADVANCE_STEP = 17;
int BATTLE_CREATE = 18;
int BATTLE_START = 19;
int BATTLE_OVER = 20;
int BATTLE_TICKS = 21;
int BATTLE_INSTRUCT = 22;
int BATTLE_CHUNK = 23;
int BATTLE_MESSAGE = 24;
int MAX = 25;
}
